mh, i think the winner should be CK, and let me explain why.
1) never underestimate William Joseph Blazkowicz II, aka Billy Blaze, aka Commander Keen. he has the same Doomguy's blood in his veins, and his natural talent too for sure, so they can fight on equal terms.
2) CK's Q.I. is 314. dunno about the Doomguy's Q.I., but i think there could be no comparison.
3) i think CK's Neural Stunner is certainly faster than any other weapon.
4) technical limitations: Doomguy cannot aim high or downward, cannot clip to edges, cannot jump high. CK can u.u
1. True, but for Doomguy is a Marine that mean he went through combat training, so his combat experience be a bit better.
2. Yeah, the Doomguy's I.Q. is quite complicated, same here dunno for B.J. Blazkowicz III the main Doomguy I.Q. for I think it never been mentioned, but their relative Stan Blazkowicz from Doom 2 RPG starts with the I.Q. of 100, however it can be raised.
3. For Doomguy can run 57 miles per hour without losing stamina & can take attacks from plasma/laser weapons(like from the Arachnotron), he probably can dodge the shots or take hits from the Neural Stunner. Also to say the Neural Stunner is one the weakest weapons CK used, so yeah it be fast be also won't do much damage to Doomguy.
4. On Doom 3 he could aim up and down, now true about he can't clip to edges & jump high.
3. just one thing, according to CK's wiki. i've red that in Keen Dreams history, at the very starting point, Keen literally fries 2 potato guards, turning is Neural Stunner's power from "Neutralize", to "destroy" and finally to something like "let's fry a bit". and after 2 shots, the energy got empty. i cannot imagine how much those 2 shots could have been powerful o.o dunno if the Doomguy himself could survive one of those shots.
Ah, per caso hai FB? Nel caso ti aggiungo
Now, if the case is that if they are both from separate universes, I have to say my vote of winning be on Doomguy!
1) never underestimate William Joseph Blazkowicz II, aka Billy Blaze, aka Commander Keen.
he has the same Doomguy's blood in his veins, and his natural talent too for sure, so they can fight on equal terms.
2) CK's Q.I. is 314. dunno about the Doomguy's Q.I., but i think there could be no comparison.
3) i think CK's Neural Stunner is certainly faster than any other weapon.
4) technical limitations: Doomguy cannot aim high or downward, cannot clip to edges, cannot jump high. CK can u.u
let's debate u.u
2. Yeah, the Doomguy's I.Q. is quite complicated, same here dunno for B.J. Blazkowicz III the main Doomguy I.Q. for I think it never been mentioned, but their relative Stan Blazkowicz from Doom 2 RPG starts with the I.Q. of 100, however it can be raised.
3. For Doomguy can run 57 miles per hour without losing stamina & can take attacks from plasma/laser weapons(like from the Arachnotron), he probably can dodge the shots or take hits from the Neural Stunner. Also to say the Neural Stunner is one the weakest weapons CK used, so yeah it be fast be also won't do much damage to Doomguy.
4. On Doom 3 he could aim up and down, now true about he can't clip to edges & jump high.
and after 2 shots, the energy got empty.
i cannot imagine how much those 2 shots could have been powerful o.o dunno if the Doomguy himself could survive one of those shots.